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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 2 Feb 1996 15:13:13 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Distribution: inet
- Message-ID: <4et9m9$o2l@maureen.teleport.com>
- References: <4e8h9j$mp5@sinsen.sn.no> <4e8pk2$ntm@serpens.rhein.de> <3873.6603T379T952@wr.com.au> <4ekma4$8b@serpens.rhein.de> <4eopag$d8e@maureen.teleport.com> <4ep217$gk2@serpens.rhein.de>
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- Michael van Elst (mlelstv@serpens.rhein.de) wrote:
- : sschaem@teleport.com (Stephan Schaem) writes:
- : > Also, is there a way to write a reset function that ask all amiga
- : > device to shutdown? I really hate when I press amiga-amiga-ctrl
- : > and my amiga HD get trashed, I want a softreset.
-
- : That's already a soft reset. Depending on keyboard you have 10 seconds
- : to solve shutdown issues.
- : With other keyboards or just by chosing a different sequence (that is interpreted
- : by a commodity) you could have any time. Of course the critical software
- : has to register to be notified.
-
- Is this a possibility or reality? cause I would love my amiga to never
- reset if a device is activly writting or having unflushed buffer.
- I dont mind using alt-ctrl-del for that, but like you mentioned how does
- the various device know that a soft reset is requested...
-
- : > BTW, CBM didn't think it was interesting to offer fastram in the A1200
- : > standart... so some games are designed with this in mind. chip only.
-
- : It would be probably easier for them to query the amount of fast memory
- : and crash directly. Saves them from writing the buggy code that crashes
- : later.
-
- It doesn't have to be that way... on chip only 68000 it was an advantage
- to use the ().w addressing mode, so some created low memory structure
- even orged code in chip ram. It was something of the time... this would
- break if amiga chip mem would have moved, it didn't so I dont see how
- those chip only design would break on any curent amiga model.
-
- many, many game broke on 020-040 because they used custom floppy IO
- and didn't know how to flush the cache.
-
- Stephan
-